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MimeKit

Pop3ProtocolException Class

A POP3 protocol exception.
Inheritance Hierarchy
SystemObject
  SystemException
    MailKitProtocolException
      MailKit.Net.Pop3Pop3ProtocolException

Namespace: MailKit.Net.Pop3
Assembly: MailKit (in MailKit.dll) Version: 4.3.0
Syntax
C#
[SerializableAttribute]
public class Pop3ProtocolException : ProtocolException

The Pop3ProtocolException type exposes the following members.

Constructors
 NameDescription
Public methodPop3ProtocolException Initializes a new instance of the Pop3ProtocolException class.
Public methodPop3ProtocolException(String) Initializes a new instance of the Pop3ProtocolException class.
Protected methodPop3ProtocolException(SerializationInfo, StreamingContext) Initializes a new instance of the Pop3ProtocolException class.
Public methodPop3ProtocolException(String, Exception) Initializes a new instance of the Pop3ProtocolException class.
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Properties
 NameDescription
Public propertyData
(Inherited from Exception)
Public propertyHelpLink
(Inherited from Exception)
Public propertyHResult
(Inherited from Exception)
Public propertyInnerException
(Inherited from Exception)
Public propertyMessage
(Inherited from Exception)
Public propertySource
(Inherited from Exception)
Public propertyStackTrace
(Inherited from Exception)
Public propertyTargetSite
(Inherited from Exception)
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Methods
 NameDescription
Public methodEquals
(Inherited from Object)
Protected methodFinalize
(Inherited from Object)
Public methodGetBaseException
(Inherited from Exception)
Public methodGetHashCode
(Inherited from Object)
Public methodGetObjectData
(Inherited from Exception)
Public methodGetType
(Inherited from Exception)
Protected methodMemberwiseClone
(Inherited from Object)
Public methodToString
(Inherited from Exception)
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Events
 NameDescription
Protected eventSerializeObjectState
(Inherited from Exception)
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Remarks
The exception that is thrown when there is an error communicating with a POP3 server. A Pop3ProtocolException is typically fatal and requires the Pop3Client to be reconnected.
Example
C#
public static void DownloadNewMessages (HashSet<string> previouslyDownloadedUids)
{
    using (var client = new Pop3Client ()) {
        IList<string> uids = null;

        try {
            client.Connect ("pop.gmail.com", 995, SecureSocketOptions.SslOnConnect);
        } catch (Pop3CommandException ex) {
            Console.WriteLine ("Error trying to connect: {0}", ex.Message);
            Console.WriteLine ("\tStatusText: {0}", ex.StatusText);
            return;
        } catch (Pop3ProtocolException ex) {
            Console.WriteLine ("Protocol error while trying to connect: {0}", ex.Message);
            return;
        }

        try {
            client.Authenticate ("username", "password");
        } catch (AuthenticationException ex) {
            Console.WriteLine ("Invalid user name or password.");
            return;
        } catch (Pop3CommandException ex) {
            Console.WriteLine ("Error trying to authenticate: {0}", ex.Message);
            Console.WriteLine ("\tStatusText: {0}", ex.StatusText);
            return;
        } catch (Pop3ProtocolException ex) {
            Console.WriteLine ("Protocol error while trying to authenticate: {0}", ex.Message);
            return;
        }

        // for the sake of this example, let's assume GMail supports the UIDL extension
        if (client.Capabilities.HasFlag (Pop3Capabilities.UIDL)) {
            try {
                uids = client.GetMessageUids ();
            } catch (Pop3CommandException ex) {
                Console.WriteLine ("Error trying to get the list of uids: {0}", ex.Message);
                Console.WriteLine ("\tStatusText: {0}", ex.StatusText);

                // we'll continue on leaving uids set to null...
            } catch (Pop3ProtocolException ex) {
                Console.WriteLine ("Protocol error while trying to authenticate: {0}", ex.Message);

                // Pop3ProtocolExceptions often cause the connection to drop
                if (!client.IsConnected)
                    return;
            }
        }

        for (int i = 0; i < client.Count; i++) {
            if (uids != null && previouslyDownloadedUids.Contains (uids[i])) {
                // we must have downloaded this message in a previous session
                continue;
            }

            try {
                // download the message at the specified index
                var message = client.GetMessage (i);

                // write the message to a file
                if (uids != null) {
                    message.WriteTo (string.Format ("{0}.msg", uids[i]));

                    // keep track of our downloaded message uids so we can skip downloading them next time
                    previouslyDownloadedUids.Add (uids[i]);
                } else {
                    message.WriteTo (string.Format ("{0}.msg", i));
                }
            } catch (Pop3CommandException ex) {
                Console.WriteLine ("Error downloading message {0}: {1}", i, ex.Message);
                Console.WriteLine ("\tStatusText: {0}", ex.StatusText);
                continue;
            } catch (Pop3ProtocolException ex) {
                Console.WriteLine ("Protocol error while sending message {0}: {1}", i, ex.Message);
                // most likely the connection has been dropped
                if (!client.IsConnected)
                    break;
            }
        }

        if (client.IsConnected) {
            // if we do not disconnect cleanly, then the messages won't actually get deleted
            client.Disconnect (true);
        }
    }
}
See Also